DIMENSION TRAINING


Roll the dice to determine the score of your opponent.  

Five dice are used: three are white, one is red, one is blue.  


1. Roll dice.

2. White dice:

Lowest number rolled = tens

Middle number rolled = hundreds

Highest number rolled = thousands

3. Blue die:

Number rolled = ten thousands

4. Red die. If you roll a...

1 = no change to score.

2 = no change to score.

3 = no change to score.

4 = add 40,000 to score.

5 = add 50,000 to score.

6 = add 60,000 to score.